The History Of Mario Kart's Most Unforeseen World Record
The History Of Mario Kart's Most Unforeseen World Record
In Mario Kart 8 Deluxe, most players focus are on online races and multiplayer games. But a handful of players main focus are on the Time Trial gamemode, where they compete to drive the fastest runs of every track in the game.
GBA Ribbon Road has one of the most unique layouts of any Mario Kart track. It has a whole section where you drive on a ribbon that changes shape. For speedruns, any moving objects in your way require players to do different strategies depending on how fast your run is.
Sometimes, taking advantage of a moving element is so beneficial that it allows you to catch up to someone who didnt have the same option. On Ribbon Road, exactly this occurs in the last 10 seconds of the roughly 2 minute long world record so it can’t be lowered by having a lead.
The state of competition on the track is to drive two very fast laps and maybe slow down if needed, so you can do the ending strategy perfectly early.
But in December 2022, a player set a new world record on the track that proved everyone’s idea of a limit wrong.
Please subscribe if you want more content like this! I’m planning to make more videos like this one soon :)
Thank you so much @RoGamer97, Shadów and @Waimk1125 for helping me with recording some of these cinematics! This video wouldn’t have been the same without you.
and thank you so much Y146 for writing japanese captions! So many more people will get to hear this story thanks to you :)
- Music
Mario Kart 7 - Menu Theme (Paulygon Remix) • VGM Remix: Menu Theme (Mario Kart 7) …
Mario 64 - Koopa’s Road (AdulescensF Orchestral) • Super Mario 64 - Koopa’s Road (Orches…
Mario 64 - Jolly Roger Bay Remix (Kamex Remix) • Super Mario 64 - Jolly Roger Bay Remix
Music Playlist (ordered) • Mario Kart’s Most Unforeseen World Re…
Sky Station Galaxy - Super Mario Galaxy 2 Good Egg Galaxy - Super Mario Galaxy (Tornado) To Spagonia - Sonic Unleashed Rally Master - Art of Rally Mario Kart 7 - Menu Theme (Paulygon Remix) Victory or Death - Art of Rally Wake up, You’re Dreaming - Notaker Metalic Madness Act 1 - Sonic Mania Koopa’s Road (AdulescensF Orchestral) Jolly Roger Bay Remix - Kamex Aquatic Ambience - Donkey Kong Country Rito Village (Night) - Zelda: Breath of the Wild The Bullet Bill Express - Super Mario 3D World Bowser’s Galaxy Generator - Super Mario Galaxy 2 Lonesome - Patricia Taxxon
Content
0.54 -> This is ribbon Road.
One of the DLC courses in Mario Kart 8 Deluxe.
5.58 -> Originally released in Mario Kart super Circuit,
it has a characteristic design and a wild layout,
10.86 -> making for one of the most unique remade courses.
Most players of this track have battled against
15.3 -> each other in online races, to be the first to
the line. But for the past five years some players
20.88 -> have been playing this track in time trial mode,
competing to be the fastest in the world. Ever
25.5 -> since the game was released players have been
perfecting the way these courses are driven,
29.34 -> pushing their records as low as they
can. Today the difference between the
33.72 -> world record and second place is often only a few
hundredths of a second an incredibly tiny margin.
39.78 -> Most new world records improve the previous one
by a fraction of a second. But on December 5th,
44.88 -> one of the top players surprised everyone when
he beat the world record of this track, not by a
49.56 -> few hundreds, not by a tenth but with the biggest
world record Improvement in more than 5 years.
55.62 -> This is the story of ribbon Road 150cc.
61.26 -> First we'll take a look at the layout of the
track. Ribbon Road starts off with two right
66.18 -> turns leading up to a boost ramp. Here you do a
jump across the road and drop down onto a green
71.7 -> ribbon where there are moving Mechakoopas
that you have to avoid colliding with.
75.84 -> Then you take a wide left turn to collect these
three coins to increase your vehicle's top speed.
81.3 -> Going out of your way to collect
them loses some time temporarily,
84.36 -> but the slight speed increase gains a lot
of time throughout the run. The track then
89.04 -> continues to another boost ramp where you jump
across the Green Road and onto a blue ribbon.
93.33 -> Ribbon Road has moving obstacles
that have to be adapted to,
97.14 -> like the walking Koopas and the
swaying Koopaclowns at the end.
100.98 -> These two obstacles are easy to avoid but
there's one that can't be avoided: The blue path
107.1 -> On the Blue Ribbon the road no longer stands
still and becomes really difficult to drive on.
112.38 -> This waving road makes it one of the
most advanced tracks in the game,
115.92 -> as driving on a road that
changes shape has its problems.
120 -> When you cross a wave it will send you into the
air for a moment and if the wave is tall enough
124.56 -> you can do a trick into the air, which gives you
a speed boost when you land again. Tricks gain a
130.08 -> lot of time and are beneficial in most spots you
can do them. But until you've landed on the ground
134.58 -> you can't change what direction your card moves
in. So players found that the fastest way to drive
139.74 -> this section was to do one trick on the ribbon
and a right drift rather than tricking again.
145.68 -> This ramp sends you back onto the ribbon, but
this time the waves have a different shape.
150.9 -> On this part of the road the waves are much
bigger than earlier. So big that there's a
155.76 -> high chance you won't land on one. Therefore
you won't always be able to get a trick before
160.8 -> driving onto the glider cut. Then you just go
for a mini turbo before driving off the ribbon.
167.22 -> then the track continues to a glider panel where
you go flying to reach the road on the other side,
172.08 -> a mushroom shortcut in the final
turn and the next lap begins.
176.4 -> One week after the game was released the world
record was a 1:49.8 by the player X treme, a good
182.76 -> run considering how new the game was. Drifting is
key to driving fast in Mario Kart. When in a drift
189.12 -> your vehicle builds up a mini turbo commonly
called MT. When you stop your drift whatever
194.76 -> MT you've built up will activate, giving you a
great boost in speed. And X treme did a good job
200.58 -> at this. His record would stand for a month before
another player would set their mark on the track:
205.8 -> Luigi_Fan2
207.66 -> Luigi fans set a new world record time of 1:49.466
212.46 -> but the most outstanding part of
his run was his new strategies:
216.48 -> MT Boost Panels
217.86 -> In most Mario Kart games, boost panels serve as a
break from drifting often placed before big jumps
224.4 -> to make sure you make it across. When you touch
these panels the kart will accelerate to max speed
230.16 -> for about a second, but Luigi fan found that if
he released a mini turbo on the Boost panel and
235.5 -> then tricked it he'd reach an even higher speed,
zooming past X treme's world record. This method
241.38 -> of releasing mini turbos on Boost panels
can be done on the red and the green ribbon.
246.48 -> Releasing a mini turbo before tricking commonly
called MT Trick gains a lot of time if done well
251.7 -> and isn't only used on Boost panels. The world
record will trade hands for the next few days
256.62 -> as players optimized this technique. Colvin Xtreme
and Carson would bring the record down to a 1:48.
263.22 -> Players had learned how to drive the track
pretty well at this point. On the Blue Ribbon
267.6 -> they skipped the trick if needed and drove the
rest of the track as fast as they could, but
272.16 -> there was one player who would stand out setting
a new standard for the already chaotic track:
276.6 -> SuperFX
278.64 -> After only a day of learning the track he got
the world record. He made a big mistake in lap
283.92 -> 2 missing the drift for the MT Boost Panel but
he continued the run and got the world record,
289.02 -> despite losing nearly half a second. With such
glaring time loss in his run, he wanted to improve
294.66 -> much further and in the next two days, he would
bring the record down a full second with refined
300.06 -> driving and a few new optimizations. One of them
is actually called Ribbon Road Tech where spinning
305.52 -> the car the same direction you're drifting makes
MT Tricks faster. SuperFX also used a new vehicle:
312.3 -> Mercedes Silver Arrow
313.44 -> A Grand Prix car from 1934, which somehow is one
of the best kart bodies in the game. Luigi_fan did
320.34 -> a run where he used the Silver Arrow's wide hitbox
to trick the edge of the first ramp shortcut,
325.68 -> that way he could trick a wave and get a trick
boost before the next ramp shortcut. SuperFX
331.2 -> found that this low trick didn't gain time because
in his next runs he did something even faster.
337.02 -> Stopping a drift without releasing an MT loses
a lot of speed but if you do a very short drift
342.6 -> a couple frames before a trick, you don't lose
speed but get less height from the trick instead
348.12 -> this is called a drift trick. This
technique made him just fast enough
352.74 -> to get the MT Trick before the glider
cut outclassing Luigi_fan's idea.
357.9 -> The Silver Arrow's large hitbox also made
it easier to avoid airtime from the waves
362.46 -> so SuperFX stuck with the vehicle. He would get
a 1:47.798 on the track a solid run where every
370.38 -> segment was driven smoothly. He would get another
smaller improvement around half a year later,
375.36 -> but there was an apparent problem with
improving the world record on the track.
379.34 -> [Music]
380.34 -> Driving on the road that changes shape leads
to many problems. In the first lap the waves
389.58 -> on the ribbon are in optimal spots: You can
trick and drift onto the ramp, and then you
395.22 -> can do an MT Trick onto the second ramp, ut
in the other two laps it becomes situational.
402.06 -> The waves move the exact same way every run,
but the earlier you reach the wave section,
406.62 -> the further back each wave will be. This leads
to something called Pacelocks - potential
413.04 -> setbacks and breakthroughs every
lap caused by the wave cycles.
417.24 -> In lap 2 SuperFX couldn't do a trick before the
first ramp cut because it fall off the track
423.42 -> but if it got to the wave section sooner he could
have tricked this wave to get even further ahead
427.98 -> but here's the catch. If he got to the second wave
too early, he couldn't get a trick of this wave,
433.68 -> which loses more time than the previous trick
gained and some more. This is what a pacelock
439.62 -> is. Even if you somehow got an absurdly fast
run and managed to remain ahead after skipping
445.26 -> the trick you'll have to slow down again so that
the waves don't pace lock you in the next lap,
450.9 -> the track was brutal. The fastest approach was to
go all in on the driving and gather a significant
456.36 -> lead. That way you could remain ahead after the
time loss known as a Pacebreak, but the fact
462.72 -> that driving faster than the world record only
profited if you had a great lead wasn't inviting.
468.78 -> SuperFX would hold the world record for the rest
of the year the driving was far from perfect,
473.64 -> which was something he knew but it wasn't
tempting to improve further for the time being.
488.42 -> [Music]
489.42 -> Around half a year later a new player would
become the first to beat SuperFX on the track:
494.58 -> Lemon
495.15 -> Lemon would get his first record on the track
being three attempts behind super effects entering
501.3 -> the final lap but he had found a simple new
strategy. Before the first wave trick he didn't
507.6 -> hop to the left like SuperFX did. By not hopping
left, lemon's drift would be sharper and he didn't
513.9 -> have to use the brakes during the trick boost,
allowing him to keep a lot more speed than before.
519.36 -> With this, Lemon would improve the record
many times and SuperFX returned to learn
523.8 -> the new approach himself and they
battled for the number one spot.
527.76 -> The record went from a 1:47.7 to 1:46 in only a
few days, and lemon got the first sub with a .986
536.04 -> a great time barrier to break.
538.8 -> Thanks to the new strategy that was found both
Lemon and SuperFX were now fast enough to reach
543.96 -> the final wave just in time to get a second wave
trick. Lemon discovered a new time save and it led
549.9 -> to another time save which became the first
difficult Pacebreak to perform. It gained a lot
555.36 -> of time and was only possible if you drove really
fast, so it made the leaderboards very split.
561.24 -> If a player was fast enough to catch that cycle
they might as well go for the world record,
565.62 -> since they'd have to be tied with it up
until that point for the trick to work.
569.76 -> No other players were up for that task. SuperFX
reclaimed the record with a 1:46.853 where he lost
577.56 -> a bit of time on the Red Ribbon in lap two, but
with two otherwise great laps he felt satisfied
582.72 -> with his run. At this point the Ribbon Road world
record was strong. SuperFX run was really fast,
590.22 -> there were no Pacelocks affecting the world
record, and it didn't look like this would change.
595.62 -> Players couldn't trick the wave in lap two,
597.54 -> and besides that one wave it didn't
look like anything new could be found.
602.58 -> There was no room for MTs and definitely
no more tricks. The track seemed solved.
609.12 -> SuperFX record would stand for a long while. No
other players dared to go for the Pacebreak trick.
615.84 -> Nearly a year later Lemon returned to the
track and he quickly found something new.
622.08 -> He found that he could release an MT
early and hop onto the glider shortcut,
626.52 -> releasing the MT much earlier
than SuperFX gaining around .1
631.38 -> He also found that using Roller Tires was
slightly faster overall. He reclaimed the
636.66 -> world record on the track and over a few
months he improved it down to a 1:46.594
642.54 -> This Record went on to stand for more than a
year and was regarded as one of the strongest
646.74 -> world records in the game Lemon and SuperFXhad
held the record here uncontested ever since the
652.38 -> game released. It had been two years
and only one new strategy was found,
656.58 -> while the other courses in the game saw plenty,
659.94 -> but on March 31st that changed when the player
ヨシ (Yoshi) discovered Something game breaking
667.5 -> In Mario Kart 8 it's common knowledge that trick
boosts activate when you land. Tricks are usually
674.28 -> intended to give a single boost after a jump so
to prevent these boosts from activating too early,
679.56 -> the developers made it so that for a moment
after tricking the trick boost can't activate,
685.02 -> even when on the ground. Yoshi was
playing Ribbon Road and on a whim,
690.06 -> he tricked the wave a bit too early.
But because he held the R button longer
694.32 -> than needed, it initiated the drift without
triggering the boost and with it he did this.
718.62 -> Almost like magic an unthinkable time save
was found. ヨシYoshi delayed the trick boost,
724.38 -> drifted through the air, got the trick
boost, and MT Tricked the ramp. It was
730.02 -> incredibly smooth to watch. Doing the strategy
gained so much speed that yoshi nearly jumped
735.54 -> over the glider panel. It gained half
a second and was consistent to perform.
741 -> Seeing the new strategy threatening
his record Lemon returned to the
744.48 -> track to defend what was his.
He would be quick to master it
748.08 -> and only two days after its discovery, Lemon set
the first world record implementing it. A 146.523
756.12 -> this strategy is called "delayed trick" and
it's reliant on releasing this MT in time to
761.52 -> MT Trick the ramp. Lemon got it just in time
with the heavy Silver Arrow, but some players
767.04 -> opted to use the infamously overpowered
biddybuggy for its maxed mini-turbo stat.
772.2 -> This made Yoshi's delayed trick much easier, but
also made the rest of the driving more consistent.
777.9 -> The players こんこん (konkon) and Landros got a
hold of the world record using this vehicle.
782.46 -> As players got faster and faster, looking for
new ways to drive on the waves was sensible.
787.92 -> The biggest setback in the world record was that
you couldn't trick the second wave in lap 2.
792.72 -> there's no point in tricking a wave that far from
the optimal path. The boost will be spent getting
797.7 -> back on track. Yoshi saw that players were using
the biddybuggy in records and went to improve
803.1 -> his time, but in one of his runs Yoshi decided to
drift off the boost ramp, losing out on the trick
808.98 -> and heading very far to the left. He went drifting
through the air and when he landed he did this
824.9 -> [Music]
825.9 -> Yoshi charged an SMT while in the air, used it to
SMT Trick the wave before drifting onto the ramp
837.66 -> and doing another MT Trick. He had found another
brilliant strategy, this one also gaining around
843.42 -> half a second. Yoshi mentions he felt happy rather
than surprised when he discovered his two methods.
849.12 -> (bad japanese sorry). Something funny about
this experience is that both of his strategies
853.2 -> were found unintentionally, as a result of him
messing during his pause from doing attempts.
858.84 -> Two years went without any player finding a
strat, and Yoshi suddenly found two on a whim.
864.6 -> They were two very distinct strategies as well,
unlike anything seen on the other courses.
870.18 -> Both of them were on the waving ribbon and
just like the track, the limit didn't seem
874.8 -> to stand still either. The fact that a world
record stood uncontested for a year, before
879.84 -> two unthinkable strategies shreds it to pieces
really signified the track. Yoshi also played the
885.9 -> track using his recent strategies and only a few
days later he beat Lemon's record with a 1:46.098
893.88 -> this strategy gained a lot more time if using the
bddybuggy and doing it optimally was luck based.
899.76 -> In Yoshi's run he got very lucky and clipped
the ramp's edge before landing, stopping the
904.74 -> kart from sliding to the left. Yoshi's record
would stand for the next couple of months.
911.7 -> The track became much harder to
play after Yoshi's discoveries,
914.58 -> but they also created a lot of room for
improvements and the leaderboards changed
919.32 -> a lot, as players rocked to the track
to claim a spot one of them was Alberto
926.28 -> Just like the others Alberto wanted to see how
good of a time he could get with the new strats.
931.92 -> He learned how to drive the track incredibly
quickly and after playing the track for a while
936.48 -> he mastered the driving aspects and aimed for the
world record. He improved his personal record many
942.06 -> times and one day he failed the world record run
because a fly disturbed him in lap 3. He would
948.12 -> break through later that day fortunately and got
the world record, beating Yoshi by 2 milliseconds.
953.82 -> Alberto would go on to improve the record many
times getting the first run below 1:46 a 1:45.967,
961.32 -> an incredible time barrier to break but Alberto
had some competition. Another player was also
967.86 -> going for the world record, a player called Ronny
started playing Ribbon Road sometime after Yoshi's
973.2 -> two strategies were found and got really close
to his goal before Alberto improved the record
977.94 -> to a 1:45. But Ronny didn't give up, he kept
on playing and after a few days of trying,
985.86 -> he got onto a run with a great start where
he made the edge clip. He drove lap 3 as
991.74 -> fast as he could and when he finished he
clocked in a new world record at 1:45.855
999.42 -> The track had changed so much in only a few weeks
and the players were really pushing the record
1004.34 -> down, first going close to the edges with precise
drift inputs, before drifting through air pockets,
1010.82 -> minimizing air time and exploiting the
drift mechanics to gain several seconds.
1016.58 -> Alberto managed to beat Roni's world
record by a frame without the edge clip,
1020.78 -> proving that there was still room to go
even faster, but unfortunately the recent
1026 -> strategies led to the track becoming Pacelocked
again. Alberto drove a run so fast that in lap
1032.36 -> 3 the final wave was too far up for him to trick
correctly. The delayed trick gained too much for
1039.14 -> it to be skipped, but to do it you need a safe
trajectory so that you don't fly off the track.
1045.14 -> Going higher on the wave didn't
look like it would solve anything,
1048.38 -> since it requires a very wide approach
to get a trajectory that even works.
1053.42 -> Improving much further seemed unlikely Alberto's
run was close to getting pacelocked, so he retired
1059.72 -> from the track for the time being aiming to
reach the limit at some point down the line.
1064.82 -> Alberto went on to keep the world
record for one and a half year,
1068.06 -> improving it a few times throughout this period.
The blue path's waves decided everything with the
1075.14 -> best methods being altered whenever players
drove ahead of their record, while under red
1079.76 -> and green paths the driving had stayed the same
for four years, and the players who seeked the
1084.74 -> best ways to drive all the parts found some
really innovative solutions to reach further.
1090.44 -> At some point you have to believe strategies
like these will stop emerging and start viewing
1095.06 -> the track as one you can optimize, to focus on
perfecting one approach like most speedrunning
1099.98 -> is about. No course is boundless and though
players discover strategies many times, there
1107 -> will be a limit to how fast players can drive
the wave section, but the track wasn't done yet.
1113.66 -> Gliders in Mario Kart have some special
properties. In 150cc drifting of gliders
1119.9 -> is much better than just driving straight. The
effective way of doing this is to hold your drift
1125.36 -> until the glider activates them in the turbo for
you, dive down diagonally and then back up again.
1132.68 -> This increases your speed because the game stacks
your forward velocity with the horizontal momentum
1138.08 -> the steering gives, combining the vehicle's force
and handling to move you towards your destination.
1144.38 -> But there's a bug that can be used
to further amplify this motion glider
1150.56 -> By pausing your run right before a glider, time
freezes and you can enable motion controls.
1156.5 -> When you resume you can steer the glider by
tilting your controller, but if you steer
1161.54 -> with tilt controls and the joystick at the same
time, the two input methods overlap and for some
1167.24 -> reason the game expands your handling range a lot,
making some ridiculous glider movements possible.
1175.22 -> Almost all tracks with gliders
have eventually seen motion glider
1178.52 -> implementation after Lemon set the first
world record using it, on Bowser's Castle.
1184.22 -> It's an easy way to gain time, it simply increases
your speed for a second but doing it only gains
1189.92 -> time if you drift off a glider with a MT.
On ribbon Road there isn't room to charge
1196.28 -> an MT before the glider activates, but Alberto
found a new unconventional method when he did this
1208.72 -> [Music]
1209.72 -> Alberto drifted off the glider ramp to angle his
kart diagonally, skipping the glider trick to set
1216.38 -> up for the motion glider, but the speed increase
he got from diving down gained the time back and
1221.78 -> some more. It gained a third of a second if
done all three laps and with a new strategy,
1228.02 -> the record was bound to go down once again.
Alberto improved his world record down to 0.603
1233.9 -> and the strategy activity caused more players
to return to the track, one of them was Army.
1241.16 -> Army holds the world record on Ribbon
Road in 200cc where the complexity of
1246.02 -> the blue path is increased. He already
had a great time on the track in 150cc,
1250.88 -> being fifth place on the leaderboard so when
he heard about even more strats being found
1256.34 -> he wanted to go for double world record. As I
mentioned earlier the pacelock in Lap 3 was near,
1263.48 -> but due to minimal testing Alberto's old estimate
was wrong. By going higher up on the wave before
1269.84 -> tricking players managed to get the delay trick
when ahead of the record just by drifting sharper.
1276.02 -> It's hard to determine when the pace lock took
effect just by looking at the wave's shape so
1280.64 -> it's easy to overlook how much faster you can go.
With the pacelock temporarily out of reach and new
1286.52 -> strats, Army got to work and after two days of
playing he got a 1:45.472 making him the world
1294.26 -> record holder in both engine classes, which is
something few players have done in recent years,
1299.06 -> since the driving is very different when driving
at higher speeds. Soon thereafter there will be
1305.36 -> another contender who after a year and
a half of absence returned to the track:
1310.22 -> Ronny was back
1312.68 -> The motion glider technique wouldn't be
the only new thing in the Ronny's runs.
1317.48 -> Ronny discovered two strategies that would help
him go extremely close to the pacelock. He did two
1323.18 -> tricks on the first wave in lap one by canceling
a drift to reduce speed before the second trick,
1329.36 -> he then hopped onto the ramp cut and did a short
drift before the boost panel somehow gaining the
1334.46 -> same effect as a drift trick. And in Lap 3 he
did the first wave tricks differently for comfort
1341.24 -> then Ronny went even higher upon the
wave to avoid getting pacelocked.
1346.04 -> If you drove any differently he
wouldn't get the delayed trick,
1349.34 -> and this approach was the last resort to
maximizing your runs: going for Max Pace.
1356.6 -> Ronny barely got the delayed trick and landed
on the ramp. He then got a really good motion
1361.76 -> glider and a clean shortcut to end the run
finishing with a new world record of 1:45.419
1369.14 -> In one of Ronny's previous world records he
drove lap one and two so amazingly that he
1374.24 -> chose to drive slower in the final lap, because if
he drove this lap too fast, he would have lost the
1379.76 -> lead because of the final wave's position.
The wave would be higher up, so to get the
1385.7 -> trick he would have to take a worse approach the
faster he drove. The pacelock was really near.
1392.18 -> Army and Ronny both had the potential to max out
the track, as the pacelock was only .1 away from
1397.94 -> taking effect. They knew that a time faster than
1:45.25x couldn't be done. There was simply no way
1405.74 -> to avoid the wave from restricting your pace as
the delayed trick gained way too much time for the
1410.72 -> players to skip it. Ronny's time was amazing the
driving throughout this run was nearly perfect and
1417.68 -> getting a run with Max Pace was incredibly hard to
do. There are no indicators of how much you have
1423.56 -> to slow down or gain to maximize your lead after
the pacelock. It requires an incredible amount of
1429.2 -> gamesense and awareness to exit the pace lock on
Max Pace. A player's focus upon reaching it is to
1435.92 -> not play it too safe but also risk enough, since
they want to make sure they beat the world record.
1441.32 -> It was like a game of limbo. Getting a
run into lap 3 doesn't happen that often,
1446.96 -> so how close to the pacelock do you
dare to go. Everytime you reach it,
1451.16 -> you have to put the whole run at stake and
decide how early you will aim to reach the wave.
1456.56 -> Ronny's time stood for half a year. But
when Army returned to the track, he wanted
1461.42 -> to go lower than anyone before him. Up to the
pacelock's limit. Army aimed for perfection.
1477.86 -> [Music]
1541.64 -> A 1:45.317 on ribbon road is where the
room for improvement became minuscule.
1547.88 -> Army was so close to the limit of the track
and his final lap proved it. He went really
1553.64 -> high up on the wave to get the trick and
got on their perfect balance of everything:
1557.96 -> He landed early and got a really fast MT Trick
right after. He then landed on the very right edge
1564.02 -> of the glider ramp, giving a near perfect motion
glider before finishing the run with a flawless
1568.94 -> shortcut and a direct line towards the finish. The
first Max Pace world record, a couple hundredths
1575.72 -> away from perfection, but this run had everything
after the pacelock done as good as perfect.
1582.44 -> One and a half minutes of driving exceptionally,
and then doing some adjustments to reach the wave
1587.42 -> at its optimal position, all to get a single shot
at Max Pace. This run was beyond difficult to beat
1594.44 -> and if anyone were to bring the record
lower it wouldn't be by having a lead.
1600.02 -> Improvements from here on out would be small
and they wouldn't be a milestone like this one.
1605 -> If you went any faster you had to slow down.
This is the incredible run where stories end.
1611.54 -> No course is boundless and though
players discover strategies many times,
1615.5 -> there will be a limit to how fast players
can drive the track at some point.
1623.3 -> On a track that has a pacelock near the end,
the only solution is to get there much earlier
1627.92 -> than the world record and face the time loss.
One day a player called Yuta (¥146) uploaded
1633.86 -> a run to the leaderboards, and it wasn't a
typical achievement players expected. Yuta
1639.26 -> had found something so unforeseeable it
stunned the community. On December 5th Yuta
1645.56 -> revolutionized Ribbon Road, when he revealed the
biggest world record improvement in five years
1679.78 -> [Music]
1680.78 -> Yuta
1770.18 -> turned Ribbon Road on its head improving the
incredibly optimized world record by a full
1775.1 -> second. It was a miracle. He found the biggest
pacebreak the game has ever seen, defeating
1781.4 -> the pacelock by a longshot. When players saw the
screenshot of his time they couldn't believe it.
1788.12 -> Even if the pacelock never existed, nobody
would get remotely close to that time.
1794 -> Yuta started going for a world record aiming to
do what Army did a few milliseconds faster. At
1800.12 -> the time he still deemed
it impossible to Pacebreak
1803.6 -> but one day out of nowhere he accidentally
got a Kusaan Trick a very tricky technique.
1810.38 -> If you're in a drift and perform a trick
the same frame another trick boost runs out,
1814.7 -> the game fails to decelerate you, preserving
the trick boost speed until you land.
1820.82 -> Canceling a drift usually loses a lot of
speed but because Yuta coincidentally did
1825.98 -> a frame perfect button press, it made him
fly ahead of the player he was racing.
1831.02 -> Yuta implemented it into his runs
to get ahead of Army in lap 1.
1835.7 -> He then did the Kusaan Trick again in lap
two, extending his lead to half a second
1840.98 -> and with the lead he had built up, he went
for the delayed trick in lap two, and...
1845.3 -> He made it
1848.78 -> When Yuta landed from the glider he
was a full second ahead of Army's run.
1853.7 -> He then drove lap 3 as fast as
he could and finished with a
1856.88 -> 1:44.3 - a monumental world record
1861.74 -> Beating a world record by full second is an
incredible accomplishment. It means you found
1866.72 -> something game changing that nobody before you has
thought of and Yuta's discoveries on Ribbon Road
1872.12 -> unlocked so much potential on the track, that
our projection couldn't have been more wrong.
1877.94 -> Army and Yuta are still competing for the world
record, pushing the track to the strategies'
1882.56 -> limit once more. Everytime the track seemed pushed
to its limit, it flipped like an hourglass when
1888.8 -> new strategies made the limit even lower and for
years, that has made Ribbon Road one of the most
1894.38 -> inconvenient tracks for players to master. But
that's also what makes this track so fascinating.
1900.32 -> The record has been lowered this far
and who's to say where it will end?
1904.82 -> The biggest time saves on this
track were found by chance
1907.88 -> and knowing the nature of the track, this
is likely not where it ends. Ribbon Road
1913.22 -> taught us that the limit is seldom where it
seems and as players get faster, new patterns
1918.38 -> present themselves in the most unimaginable
ways and on the most unimaginable waves.