How to Use the Dolby Vision Trim Controls | DaVinci Resolve
Aug 24, 2023
How to Use the Dolby Vision Trim Controls | DaVinci Resolve
Get an overview of how to use the Dolby Vision Trim controls to artistically adjust the mapping to home and cinema targets. All videos in the “Dolby Vision Tutorials for Movies \u0026 TV | DaVinci Resolve” series assist with Dolby Vision content creation for movies \u0026 TV. Check out these helpful resources: Visit Dolby Vision KNOWLEDGE BASE: https://professionalsupport.dolby.com … Join the Dolby Vision USER FORUM: https://professionalsupport.dolby.com … Attend the Dolby Vision SELF-GUIDED ONLINE TRAINING: https://learning.dolby.com Sign up for Dolby Vision INSTRUCTOR-LED LIVE ONLINE TRAINING: https://prostore.dolby.com/collection … Get the Dolby Vision INDIVIDUAL CERTIFICATION: https://prostore.dolby.com/collection … SUBSCRIBE NOW: http://bit.ly/Subscribe_Dolby About Dolby Vision: Dolby Vision empowers visual creatives to add greater depth, incredible contrast, and more colors than you dreamed possible to the movies, TV shows, and games you love. It unlocks the full potential of HDR technology by dynamically optimizing the image quality based on your service, device, and platform to deliver mesmerizing visuals every time. Connect with Dolby: Visit Dolby WEBSITE: https://www.dolby.com Like Dolby on FACEBOOK: https://www.facebook.com/Dolby/ Follow Dolby on TWITTER: https://twitter.com/Dolby Follow Dolby on INSTAGRAM: https://www.instagram.com/dolbylabs/ Follow Dolby on LINKEDIN: https://www.linkedin.com/company/dolb … Follow Dolby on TIKTOK: https://www.tiktok.com/@dolby #Dolby #DolbyVision #DolbyProfessionalSupport #tutorial #DaVinciResolve #videoproduction #contentcreation #movies #TV #trimcontrols
Content
6.3 -> In this video, we're going to demonstrate
how to use the Dolby Vision trim controls
10.23 -> in DaVinci Resolve Studio.
13.02 -> These trim controls are a set of
modifiers that lets you adjust
16.26 -> and refine the mapping to other HDR
targets, as well as an SDR target.
21.345 -> To unlock the trim controls,
you need a license from Dolby.
25.784 -> If you have a Dolby Vision trim
license loaded, you will notice
28.825 -> that additional trim controls become active
as soon as you perform the analysis.
34.17 -> Once the Dolby Vision analysis is done,
it is highly recommended that you check
38.22 -> the mapping beginning with the SDR target.
42.54 -> Start trimming the SDR mapped version
by selecting the "100-nit BT.709, BT.1886" target
49.14 -> from the "Target Display Output"
dropdown inside the Dolby Vision tab.
54.855 -> Make sure to select "100-nit
BT.709, BT.1886, FULL"
59.68 -> for both the "Target Display Output"
and the "Trim Controls For".
66.12 -> Ensure that your reference
display and scopes are set
68.61 -> to match these SDR settings as well.
72.75 -> The Dolby Vision trim controls in version 4
offer both primary and secondary
76.86 -> controls to adjust the mapping for
the selected target display output.
82.259 -> Dolby Vision version 4 allows
you to offset the initial analysis
85.875 -> using the "Mid Tone Offset" control.
89.43 -> This control is useful
for matching the overall exposure
92.28 -> of the mapped image to the HDR master.
95.37 -> It acts as an offset to the L1
mid values and adjusts the mid tones
98.94 -> of the image without affecting
the blacks and highlights.
102.24 -> It is important to note that this offset
is applied globally to the shot
105.78 -> and will affect the mapping
at all targets for the shot.
108.87 -> The mid tone offset is recorded
as Level 3 metadata.
113.22 -> It is recommended to first
trim the mapped output
115.58 -> with the "Mid Tone Offset" control,
and obtain a better starting point,
119.03 -> before adding additional
primary and secondary trims.
123.78 -> Let's now move over to the primary
trim controls and have a look
126.72 -> at the various trim options.
128.88 -> Do remember that the primary and secondary
trims apply only to a selected target,
133.079 -> unlike the global "Mid Tone Offset".
"Lift", "Gamma" and "Gain" are designed
138.1 -> to work like traditional lift, gamma,
and gain controls in the color corrector.
143.22 -> Due to the current implementation
of signal transmission over HDMI,
147.1 -> the Dolby Vision mapping on
some devices is not constrained
149.96 -> to the active image area, but instead
is applied to the entire image.
154.08 -> This can cause the letter box
or blanking area to have elevated
157.23 -> black levels during playback.
159.4 -> Consequently, avoid using positive lift
values over 0.025 on letterbox content.
167.685 -> Higher values can cause the letter
boxed area to have elevated black
171.075 -> levels during playback lift.
174.045 -> Values below 0.025 do
not cause this effect.
179.835 -> If the image aspect ratio
matches the canvas aspect ratio,
183.405 -> so there is no letter box,
184.815 -> positive lift can be
used without constraints.
189.795 -> "Saturation Gain" adjusts the
overall saturation of the mapped image.
194.37 -> "Chroma Weight" trim helps preserve
color saturation in the upper mid-tones
198.5 -> and highlight areas, especially
when mapping down from HDR to SDR.
203.34 -> "Tone Detail" trim restores
sharpness only in the highlight
206.13 -> areas of the mapped image.
208.65 -> "Mid Contrast Bias" compresses and stretches
the image around the mid tone region
212.67 -> and can increase or decrease contrast
in the mid tones of the mapped image.
217.47 -> The "Highlight Clipping" trim reduces
or limits details in the highlights
220.859 -> by clipping them as required.
224.46 -> The secondary 6-Vector saturation
and hue controls allow colorists
228.299 -> to adjust the saturation and the hue
of the mapped image individually.
232.68 -> These controls are especially useful
when trying to fit or shift
235.68 -> the wide color gamut
of P3 or Rec. 2020
238.26 -> into the limited color gamut
of Rec. 709 SDR.
242.685 -> Both primary and secondary trim
values are stored as Level 8
245.895 -> metadata in Dolby Vision version 4.0.
250.155 -> You may choose to create trims
for SDR only, but you could also
253.695 -> add additional trims for other
targets like 600 nits HDR.
259.065 -> However, as the trims interpolate across
all targets, it's advised to start
262.995 -> trimming the 100 nit SDR version first,
and then continue with other targets.
268.425 -> Trims made at 100 nit SDR
also affect higher luminance targets.
274.78 -> The Dolby Vision trim controls
offer you a creative option
277.745 -> that can be applied on
as many shots as needed.
280.844 -> Use the option menu in the Dolby Vision
palette to copy and paste trim metadata.
288.81 -> Resolve also lets you copy
and paste analysis metadata.
292.74 -> However, analysis metadata should be
calculated individually for each shot
297 -> and copied from one shot to another
only for very specific use cases.
301.59 -> In addition to adjusting the trim
controls via the user interface,
305.01 -> you can also use Resolve's
advanced control panel,
307.53 -> as well as third-party MIDI
controllers to modify the trims.
311.525 -> Once you have finished your
trims, review the mapped output.
319.29 -> If you have other targets,
select a new target display output
322.27 -> and the corresponding trim controls,
324.32 -> and review the mapped output
for each target and trim as needed.
Source: https://www.youtube.com/watch?v=AVZ7xcgeEAM